const zhCN = {
  heroes: {
    achates: '雅卡泰丝',
    adlay: '亚迪赖',
    ains: '艾因兹',
    aither: '埃德勒',
    alencia: '艾莲西雅',
    alexa: '雅莉莎',
    all_rounder_wanda: '疑难杂症专家汪达',
    ambitious_tywin: '野心份子泰温',
    angelic_montmorancy: '守护天使蒙茉朗西',
    angelica: '安洁莉卡',
    apocalypse_ravi: '末日萝菲',
    aramintha: '雅拉敏塔',
    arbiter_vildred: '执行官维德瑞',
    armin: '亚敏',
    arowell: '雅洛薇',
    assassin_cartuja: '杀手卡尔图哈',
    assassin_cidd: '杀手席德',
    assassin_coli: '杀手可丽',
    auxiliary_lots: '辅助型拉兹',
    adventurer_ras: '冒险家拉斯',
    azalea: '亚洁理亚',
    baal_and_sezan: '巴尔&塞尚',
    baiken: '梅喧',
    basar: '巴萨尔',
    bask: '巴思克',
    batisse: '巴托斯',
    bellona: '维尔萝娜',
    benevolent_romann: '仁慈的洛曼',
    blaze_dingo: '烈火汀果',
    blood_blade_karin: '血剑卡琳',
    blood_moon_haste: '赤月的贵族海斯特',
    butcher_corps_inquisitor: '混沌教屠杀追击者',
    captain_rikoris: '先锋队长里科黎司',
    carmainerose: '卡麦萝兹',
    carrot: '卡萝',
    cartuja: '卡尔图哈',
    cecilia: '赛西莉亚',
    celeste: '赛雷斯特',   
    celestial_mercedes: '外太空的玫勒赛德丝',
    celine: '瑟琳',
    cerise: '赛瑞丝',
    cermia: '洁若米亚',   
    challenger_dominiel: '挑战者多米妮尔',
    champion_zerato: '终结者杰拉图',
    chaos_inquisitor: '屠杀部队员',
    chaos_sect_axe: '混沌教巨斧大将军',
    charles: '查尔斯',
    charlotte: '夏绿蒂',
    chloe: '克萝爱',
    church_of_ilryos_axe: '伊利欧斯教斧兵',
    cidd: '席德',
    clarissa: '克莱莉莎',
    coli: '可丽',
    commander_lorina: '指挥官萝里娜',
    corvus: '科尔布思',
    crescent_moon_rin: '新月舞姬铃儿',
    crimson_armin: '红焰亚敏',
    crozet: '克罗泽',
    dark_corvus: '黑暗的科尔布思',
    desert_jewel_basar: '沙漠宝石巴萨尔',
    destina: '戴丝蒂娜',
    diene: '迪埃妮',
    dingo: '汀果',
    dizzy: '蒂姬',
    dominiel: '多米妮尔',
    doris: '朵莉思',
    eaton: '伊顿',
    elena: '艾蕾娜',
    elphelt_valentine: '爱尔菲特',
    elson: '艾尔森',
    enott: '艾诺特',
    faithless_lidica: '无神论者丽迪卡',
    falconer_kluri: '鹰猎人可露莉',
    fallen_cecilia: '堕落的赛西莉亚',
    fighter_maya: '战斗型玛雅',
    free_spirit_tieria: '永恆不变的黛莉亚',
    furious: '尤贝乌斯',
    general_purrgis: '大将法济斯',
    gloomyrain: '格鲁美兰',
    guider_aither: '求道者埃德勒',
    gunther: '坤特',
    hataan: '哈坦',
    haste: '海斯特',
    hazel: '海兹',
    helga: '赫尔嘉',
    hurado: '修拉杜',
    iseria: '伊赛丽亚',
    jecht: '杰克托',
    jena: '捷娜',
    judge_kise: '审判者绮世',
    judith: '茱迪丝',
    karin: '卡琳',
    kawerik: '卡威利',
    kayron: '凯隆',
    kizuna_ai: '绊爱',
    ken: '肯恩',
    khawana: '卡瓦娜',
    khawazu: '卡瓦朱',
    kikirat_v2: '奇奇拉特V.2',
    kiris: '奇丽丝',
    kise: '绮世',
    kitty_clarissa: '猫咪克莱莉莎',
    kluri: '可露莉',
    krau: '克劳乌',
    lena: '雷娜',
    leo: '雷欧',
    lidica: '丽迪卡',
    lilias: '莉莉亚斯',
    lilibet: '莉莉贝',
    little_queen_charlotte: '年轻的女王夏绿蒂',
    lorina: '萝里娜',
    lots: '拉兹',
    ludwig: '鲁特比',
    luluca: '璐璐卡',
    luna: '露娜',
    maid_chloe: '仆人克萝爱',
    martial_artist_ken: '武斗家肯恩',
    mascot_hazel: '吉祥物海兹',
    maya: '玛雅',
    melissa: '梅丽莎',
    mercedes: '玫勒赛德丝',
    mercenary_helga: '自由自在的佣兵赫尔嘉',
    mighty_scout: '侦察兵玛伊堤(木老鼠)',
    mirsa: '米勒莎',
    mistychain: '美丝缇彩',
    montmorancy: '蒙茉朗西',
    mucacha: '穆卡察',
    nemunas: '尼姆拉斯',
    otillie: '奥缇莉尔',
    pavel: '帕贝尔',
    pearlhorizon: '波萝莱珍',
    purrgis: '法济斯',
    pyllis: '费莉丝',
    ray: '雷伊',
    ras: '拉斯',
    ravi: '萝菲',
    remnant_violet: '残影的菲奥雷托',
    requiemroar: '雷奎姆洛',
    researcher_carrot: '研究者卡萝',
    righteous_thief_roozid: '义贼鲁兹德',
    rikoris: '里科黎司',
    rima: '黎玛',
    rin: '铃儿',
    roaming_warrior_leo: '流浪勇士雷欧',
    roana: '罗安纳',
    romann: '洛曼',
    roozid: '鲁兹德',
    rose: '萝季',
    ruele_of_light: '光之瑞儿',
    sage_baal_and_sezan: '贤者巴尔&塞尚',
    schuri: '修里',
    shooting_star_achates: '流星雅卡泰丝',
    seaside_bellona: '海边的维尔萝娜',
    serila: '塞丽拉',
    sez: '赛兹',
    shadow_rose: '暗影萝季',
    sigret: '赛珂兰特',
    silk: '席可',
    silver_blade_aramintha: '白银刀刃的雅拉敏塔',
    sinful_angelica: '罪戾的安洁莉卡',
    sol: '索尔',
    specimen_sez: '实验体赛兹',
    specter_tenebria: '幻影的泰妮布里雅',
    surin: '苏琳',
    sven: '史宾',
    tamarinne: '塔玛林尔',
    taranor_guard: '塔拉诺尔禁卫队员',
    taranor_royal_guard: '塔拉诺尔王宫士兵',
    tempest_surin: '风云苏琳',
    tenebria: '泰妮布里雅',
    tieria: '黛莉亚',
    troublemaker_crozet: '不法之徒克罗泽',
    tywin: '泰温',
    vildred: '维德瑞',
    violet: '菲奥雷托',
    vivian: '薇薇安',
    wanda: '汪达',
    wanderer_silk: '流浪者席可',
    watcher_schuri: '注视者修里',
    yufine: '优芬妮',
    yuna: '尤娜',
    zeno: '杰诺',
    zerato: '杰拉图',
  },
  artifacts: {
    no_proc: '无神器',
    border_coin: '孤注一掷',
    daydream_joker: '白日梦小丑',
    draco_plate: '龙族板甲',
    exorcist_tonfa: '斗鬼的拐棍',
    elyha_knife: '埃里哈刀',
    hell_cutter: '地狱切割机',
    iron_fan: '铁扇',
    kaladra: '嘉拉特拉',
    portrait_of_the_saviors: '救援者们的画像',
    otherworldly_machinery: '异界的机械',
    reingar_special_drink: '雷茵格尔特调饮料',
    sigurd_scythe: '席格勒赛斯',
    sword_of_the_morning: '黎明剑',
    uberius_tooth: '尤贝里乌斯的臼齿',
    wind_rider: '乘风者',
    dux_noctis: '暗夜指挥者',
    els_fist: '艾尔之拳',
    dignus_orb: '尊严宝珠',
    tear_of_the_desert: '沙漠之泪',
    time_matter: '时间的物质',
    victorious_flag: '胜战旗帜',
    violet_talisman: '紫色护身符',
    radiant_forever: '灿烂的永恆',
  },
  index: {
    title: '第七史诗 伤害计算器',
    google_keywords: '第七史诗 伤害计算器, 第七史诗 伤害模拟器',
    google_description: '填入第七史诗的角色面板数据, 模拟实际战斗伤害',
    hero: '角色',
    no_artifact_proc: '无神器',
    attack: '攻击力',
    atk_pc_imprint: "攻击力%阵型",
    atk_pc_imprint_tooltip: "输入所有自身攻击力%阵型和全队攻击力%阵型的总和; 基于英雄6星满觉醒的数据计算阵型加成",
    atk_pc_increase: "攻击力%加成",
    atk_pc_increase_tooltip: "例子：小小奇迹贺年卡的攻击力%加成",
    critical_damage: '暴击伤害 (%)',
    elemental_advantage: '属性克制',
    increased_attack: '攻击力增加',
    increased_attack_great: '攻击力增加 (大幅)',
    rage_set_proc: '愤怒套装',
    artifact: '神器',
    artifact_level: '级别',
    target: '目标',
    defense: '防御力',
    increased_defense: '防御力增加',
    decreased_defense: '防御力减少',
    target_debuff: '标靶',
    skill_enhance: '强化技能',
    damage: '伤害计算',
    skill: '技能',
    critical_hit: '暴击',
    crushing_hit: '强击',
    normal_hit: '普通',
    miss_hit: '闪避',
    hero_specific: '角色 特性'
  },
  presets: {
    manual: '手动',
    starter_gear: '基础配置',
    all_attack: '纯攻击配置',
    all_crit: '纯暴伤配置',
    elite: '传家宝',
  },
  targets: {
    manual: '手动',
    wyvern_11: '龙 11',
    blaze_dragona: '火焰德拉戈纳',
    blood_ridge_naga: '血光山脊那伽',
    wyvern: '玛瑙双足飞龙',
    golem_11: '木 11',
    raqix_flying_troop: '罗奇斯飞行兵',
    mossy_testudo: '青苔陆龟',
    golem: '杰伦石龙巨像',
    banshee_11: '水 11',
    mystychain: '美丝缇彩',
    icy_dark_bloom: '寒冰达克布鲁姆',
    banshee: '报丧妖领主史达莱特',
    azimanak_11: '暗 11',
    striker_warlord: '一击的罗奇斯战斗君主',
    karax_charger: '卡洛斯冲锋兵',
    egg: '蛋',
    azimanak: '战争君主阿吉玛隆',
  },
  damage_reduction: {
    label_reduction: '减伤',
    label_transfer: '伤害分配',
    none: '无减伤 / 无伤害分配',
    proof_init: '勇猛证据 (战斗开始时)',
    proof_5hits: '勇猛证据 (效果最低时)',
    seaside_bellona: '海边的维尔萝娜 (被动)',
    aurius: '亚乌利斯 (满破时)',
  },
  form: {
    nb_targets: '敌人数量',
    nb_hits: '攻击次数',
    target_max_hp: '目标最大生命值',
    target_hp_pc: '目标当前生命值(%)',
    target_hp: '目标当前生命值',
    target_speed: '目标速度',
    target_nb_buff: '目标Buff数量',
    target_nb_debuff: '目标Debuff数量',
    target_has_buff: '目标有Buff',
    target_has_debuff: '目标有Debuff',
    target_has_bleed: '目标出血',
    target_has_sleep: '目标睡眠',
    target_is_stunned: '目标眩晕',
    target_has_barrier: '目标有防护罩',
    target_magic_nailed: '目标有魔法钉',
    target_nb_bleed: '目标出血Debuff数量',
    target_bleed_detonate: '出血Debuff回合数',
    target_burn_detonate: '烧伤Debuff回合数',
    caster_max_hp: '自身最大生命值',
    caster_hp_pc: '自身当前生命值(%)',
    caster_hp: '自身当前生命值',
    caster_hp_above_50pc: '自身当前生命值>50%',
    caster_defense: '自身防御力',
    caster_defense_up: '防御力增加',
    caster_speed: '自身速度',
    caster_speed_up: '速度提升',
    caster_nb_buff: '自身Buff数量',
    caster_full_focus: '专注力最大值',
    caster_nb_focus: '专注力',
    caster_fighting_spirit: '斗志',
    caster_invincible: '自身无敌',
    caster_vigor: '自身魄力',
    caster_enrage: '自身激怒',
    caster_stealth: '自身隐身',
    critical_hit_stack: '暴击叠加数',
    critical_hit_stack_12: '暴击叠加数',
    non_attack_skill_stack_10: '非攻击叠加数',
    attack_skill_stack_5: '攻击叠加数',
    non_attack_skill_stack_3: '非攻击叠加数',
    turn_stack: '回合叠加数',
    dead_people: '死亡人数',
    highest_ally_attack: '我军最高攻击力',
    ally_atk_up: '目标我军攻击力增加',
    ally_atk_up_great: '目标我军攻击力增加 (大幅)',
    skill_tree_completed: '技能树满觉醒',
    s3_stack: '3技能叠加数',
    all_allies_fire: '全体我军火属性',
    exclusive_equipment_1: '专属装备 #1',
    exclusive_equipment_2: '专属装备 #2',
    exclusive_equipment_3: '专属装备 #3',
  },
  skills: {
    non_applicable: '无',
    s1: '1技能',
    s2: '2技能',
    s3: '3技能',
    s1_soulburn: '1技能 灵魂燃烧',
    s2_soulburn: '2技能 灵魂燃烧',
    s3_soulburn: '3技能 灵魂燃烧',
  }
};